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Description • Copyright 2017 • Dimensions: 7' x 9-1/8' • Pages: 480 • Edition: 6th • Book • ISBN-10: 0-672-33746-0 • ISBN-13: 978-0-672-33746-8 Sams Teach Yourself C++ in 24 Hours is a hands-on guide to the C++ programming language. Readers are provided with short, practical examples that illustrate key concepts, syntax, and techniques. Using a straightforward approach, this fast and friendly tutorial teaches you everything you need to know, from installing and using a compiler, to debugging the programs you’ve created, to what’s new in C++14. Step-by-step instructions carefully walk you through the most common C++ programming tasks Quizzes and exercises at the end of each chapter help you test yourself to make sure you’re ready to go on Learn how to. Sample Content Online Sample Chapter Sample Pages (includes Hour 2 and the Index.) Table of Contents Introduction 1 PART I: BEGINNING C++ Hour 1: Writing Your First Program 5 Using C++ 5 Compiling and Linking the Source Code 6 Creating Your First Program 7 Hour 2: Organizing the Parts of a Program 13 Reasons to Use C++ 13 The Parts of a Program 17 Comments 19 Functions 20 Hour 3: Creating Variables and Constants 27 What Is a Variable?
27 Defining a Variable 32 Assigning Values to Variables 33 Using Type Definitions 34 Constants 36 Auto-Typed Variables 38 Hour 4: Using Expressions, Statements, and Operators 43 Statements 43 Expressions 44 Operators 45 If-Else Conditional Statements 52 Logical Operators 56 Tricky Expression Values 58 Hour 5: Calling Functions 61 What Is a Function? Linux Driver Marvell 88se9128. 61 Declaring and Defining Functions 61 Using Variables with Functions 64 Function Parameters 67 Returning Values from Functions 68 Default Function Parameters 70 Overloading Functions 72 Auto-Typed Return Values 73 Hour 6: Controlling the Flow of a Program 79 Looping 79 while Loops 79 do-while Loops 83 for Loops 84 switch Statements 89 Hour 7: Storing Information in Arrays and Strings 95 What Is an Array? 95 Writing Past the End of Arrays 97 Initializing Arrays 98 Multidimensional Arrays 99 Character Arrays 102 Copying Strings 104 Reading Arrays with Foreach Loops 105 PART II: CLASSES Hour 8: Creating Basic Classes 109 What Is a Type?
How do series work? To create a series or add a work to it, go to a 'work' page. The 'Common Knowledge' section now includes a 'Series' field. Enter the name of the series to add the book to it.
Works can belong to more than one series. In some cases, as with, disagreements about order necessitate the creation of. Tip: If the series has an order, add a number or other descriptor in parenthesis after the series title (eg., 'Chronicles of Prydain (book 1)').
By default, it sorts by the number, or alphabetically if there is no number. Giant Cyclotron Mag Ii Trainer Manuals. If you want to force a particular order, use the character to divide the number and the descriptor. So, '(0 prequel)' sorts by 0 under the label 'prequel.' What isn't a series? Series was designed to cover groups of books generally understood as such (see ). Like many concepts in the book world, 'series' is a somewhat fluid and contested notion.
A good rule of thumb is that series have a conventional name and are intentional creations, on the part of the author or publisher. For now, avoid forcing the issue with mere 'lists' of works possessing an arbitrary shared characteristic, such as relating to a particular place. Avoid series that cross authors, unless the authors were or became aware of the series identification (eg., avoid lumping Jane Austen with her continuators). Also avoid publisher series, unless the publisher has a true monopoly over the 'works' in question. So, the Dummies guides are a series of works. But the Loeb Classical Library is a series of editions, not of works.